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 Assassin's Creed

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Shadowcrunch
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PostSubject: Assassin's Creed   Tue Oct 09, 2012 12:39 pm

In another thread,
@soothsayer wrote:
I don't know if I like this latest AC game being set in America; from what the first AC revealed, everything was pointing to South America or Japan as being the next location... or maybe it was just wishful thinking. But you know what? I really don't care because I just really love these games.

In case no one here managed to get to the end of AC1, here's what I'm talking about.

I will happily discuss this game series, and the story behind them, but for now I just wanted to share some stuff I've stumbled on in various gaming forums. As we all know, the current game industry doesn't look for the best plots, but instead the plots that worship the almighty dollar. That dollar is NOT why the latest AssCreed game has you helping George Washington! Now, what I have gathered is the company (Ubisoft) wants to keep/grow their fan base for this series of games, and apparently the loudest voices in fandom are screaming for them finally making the game they've been leading up to for three games, 2 spin-offs, and uncounted DLCs. Fans want to play Desmond, fully 'awakened' with all of the skills of his many ass-kicking ancestors, taking on the Templars in the modern concrete jungle.

When looking at all of the possible time lines for sequels, there was talk of Mayans and Conquistadors (hence the design for the lost Mayan town level in the new one, which is now a special for pre-orders), World War 2, the Russian Revolution, Feudal Japan... they really could go anywhere and anywhen there has been conflict. BUT, no game series lasts this long without boring the fans unless they listen to the fans. So it SOUNDS like they JUMPED times a LOT so they had a springboard (game #3 during the Revolutionary war) between medieval Italy and modern day. And those are two massive jumps through time. But if that's what the fans want... and that's what the company plans to do...not much we can say about it.

Besides, I think with the info you find by the end of number 2, there's only so much more they can do before Desmond has to stand up against the real forces at work behind the Templars. I mean, the AssCreed foundation has used Desmond's memories to now know who the true enemy is, what some of their plans are... and they have been awakening the ultimate bad-ass to work against those powers. Almost like they were ready for the modern stuff already, but decided to cash in on the popularity by throwing just one more time line in there. And really, a Revolutionary war era native named Connor Kenway?! I don't care if he IS half-British! Connor Kenway!!! Seems like they're stretching ideas already... sigh

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PostSubject: Re: Assassin's Creed   Tue Oct 09, 2012 1:54 pm

I have to ask, how much can we put in here without giving spoilers?

Know what, who cares? Out of the four of us that come on, I don't think too much would really be considered a spolier.

Originally, this series was meant to be just a trilogy. With the secrets revealed at the end of game one, coupled with the unlocked movie from game two (in addition to the final boss fight), I don't think there's enough room on a game disk to tie it all up; I really should convinve the wife to allow me to get brotherhood and Revelations, perhaps there's secrets revealed in those? I want to google it, but at the same time, I don't want to.

Why is that? From the original thread with which this has spawned, the storyline is simply amazing. Has the story been done before? Sure, in part... but not in such scope or in setting / time reference. Desmond is being created into the unwilling hero, must save / protect the world from the Templars and those behind them. Been there, done that. But to witness a character from that time frame going up against the controlling faction, that would be an amazing thing to behold! And it is in that respect that the story hasn't been seen before; and again, that's why the items revealed in the end of the first game are so important, likewise with the second's movie.

...

Something just dawned on me.

Taking the movie from two and the overall feeling of the discovered items from one, wouldn't that give the impression of a returning? A reckoning? Clearly the items from one depict a few key locations, but there were also a lot of references to religious / end of the world themes, all seemingly tied in with the actions of the Templars. Two revealed a revolution of sorts, an uprising. Certainly the masters would return to reclaim their right?

I have a lot of speculation going through my head right now. Must check something, be right back.

*open new tab*

Okay, back. Yep, there are secrets revealed in Brotherhood and Revelations, even another Truth segment. I didn't read or watch anything, so I cannot say if anything is answered or if there are more questions; this just means I do have to buy those two games (luckily they're what, $25 or so?)

So if those two games do add to the story, then why make an AC3 instead of an AC5? And you know what else? I am going so far off subject, I don't even know where to begin anew! Irregardless, with these new facts, I cannot make any conjecture or idea as to what's happening.
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PostSubject: Re: Assassin's Creed   Tue Oct 09, 2012 8:51 pm

Thanks to this thread and the video trailer, I've restarted playing Assassin's Creed from the beginning. I should hopefully have Brotherhood within the week (or whichever add-on came first).

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PostSubject: Re: Assassin's Creed   Thu Oct 25, 2012 8:54 am

Assassin's Creed movie? Really?

*giggles*

http://nerdbastards.com/2012/10/22/michael-fassbenders-assassins-creed-movie-is-back-on-track/
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PostSubject: Re: Assassin's Creed   Mon Nov 19, 2012 9:07 am

A bit of old and new news.

A month ago I purchased Brotherhood and Revelations. One was $20, the other $30 (don't ask me which was which). Wandered around Wal*Mart this past weekend, and saw that you can now by the Ezio Trilogy for a grand total of $40! This set includes Assassin's Creed 2, Brotherhood, and Revelations.

THAT is a freaking sweet deal, by any means. $40 for three games?

I saw that set mainly because I finally had enough change saved to pick up AC 3. Which I did. The only thing I've done with the game is download all the extras; gotta love Wal*Mart exclusives! A complete scenario, weapon / armor pack, four extra missions, and some other stuff.
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PostSubject: Re: Assassin's Creed   Mon Nov 26, 2012 2:30 pm

In case someone didn't get the message, I've completed Assassin's Creed Brotherhood, and if he, or any other, would like to borrow it, let me know.

How would I rate the games? The first Assassin's Creed really didn't have anything new as far as gaming experiences go, but what they did was make them better (with some minor flaws, but still... better than most). The climbing and environmental interaction was amazing; makers of Spiderman games should take note. However, in my opinion, what made the game was the story. Who could have finished the game, seeing what was to be seen, without questioning just what the hell was going on? This game made you want to buy the sequel! 8 out of 10.

With Assassin's Creed 2, things really aren't answered, but they are elaborated on, added to, with more questions coming. With the final boss fight in the first one, someone could probably have explained things away with magic... but with the second? Play it, and see if you don't ask "what the fuck?", but in a great way. Hell, find and solve the 16 (?) puzzles so you can unlock a further memory, and, well... fuck. The climbing is better, you can swim now (yay), and there were a slew of more options. My favorite part, other than the revealing ending? Not to worry, I'll phrase this in a way that those who haven't played won't see a spoiler. It's when Ezio is listening to Juno, but Juno isn't talking to him. "Desmond? Who is Desmond?" Wow. Easily a 9 out of 10, maybe higher (9 1/2?).

Assassin's Creed Brotherhood. I don't know why, but I found this game to be harder than the first two. Not because of controls, mind you, but the setting and missions were more difficult; it really tried my patience a few times! Again, not to throw a spoiler, but let's just say that a blending of personalities is beginning to occur. Although this game isn't a straight continuation of 2, and it isn't really essential to play to understand the full scope of things, it does add an element or two into the story. Not as great as the second game, I'd probably give this a 7 (or Cool out of 10. Probably a 7. I will add that Ubisoft definitely knew that the 3rd was to take place in America...

Assassin's Creed Revelations. Just started this yesterday. Visually, the graphics are much higher than the others, and that's saying a lot. The controls have been changed (L3 instead of ^ to activate Eagle Vision), among others. There are a slew of new game mechanics. AND, Ezio is older now. A Grey Beard. Scarred. After scaling my first tower and taking out a guard, Ezio says "This used to be so much easier". Don't know how this will play into the story. I also don't know how long of a game this will be: the one I bought also came with a copy of the first Assassin's Creed... both are on the same disk.

I don't own the two PSP Assassin's games; those didn't interest me as much. However, for completeness sake, the GameStop in Marinette does have Bloodlines (Altiar). Then again, the third handheld AC game, Liberty (Liberation?) is on the Vita, and I sure as hell don't plan on buying that device.

Anyway, and again, if anyone wants to borrow any of these (save Revelations), let me know.
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PostSubject: Re: Assassin's Creed   Tue Nov 27, 2012 5:09 pm

HAHAHAHAHAHAHAHA! Love it!

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PostSubject: Re: Assassin's Creed   Fri Sep 27, 2013 10:58 am

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